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Gamification is great, until it destroys us

January 28, 2014 by Jason O'Donnell
Jason O'Donnell
Or:  "On the ethical use of gamification." Gamification is the use of game theory in practical application to drive real world activities and behaviours. One of the most simple examples of this is the rewarding of badges on websites where users are encouraged to participate. This may be a television…
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